悟空视频

    在线播放云盘网盘BT下载影视图书

    Unreal Engine Physics Essentials - 图书

    2015计算机·编程设计
    导演:Katax Emperore Devin Sherry
    This book is intended for beginner to intermediate users of Epic Games' Unreal Engine 4 who want to learn more about how to implement physics within their game-world.No matter what your knowledge base of Unreal Engine 4 is, this book contains valuable information on blueprint scripting, collision generation, materials, and the Physical Asset Tool (PhAT) for all users to create better games.
    Unreal Engine Physics Essentials
    图书

    Unreal Engine Game Development Blueprints - 图书

    2015计算机·编程设计
    导演:Nicola Valcasara
    This book is ideal for intermediate level developers who know how to use Unreal Engine and want to go through a series of projects that will further their expertise. Working knowledge of C++ is a must.
    Unreal Engine Game Development Blueprints
    搜索《Unreal Engine Game Development Blueprints》
    图书

    Mastering Unreal Engine 4.X - 图书

    2016计算机·编程设计
    导演:Muhammad A.Moniem
    This book is for game developers who have a basic knowledge of Unreal Engine and C++ scripting knowledge. If you want to take the leap from a casual game developer to a full-fledged professional game developer with Unreal Engine 4, this is the book for you.
    Mastering Unreal Engine 4.X
    搜索《Mastering Unreal Engine 4.X》
    图书

    Blueprints Visual Scripting for Unreal Engine - 图书

    2015计算机·编程设计
    导演:Brenden Sewell
    Whether you are an experienced game designer or artist looking to test your latest idea, or a complete novice looking to build their first video game, this is a great place to start learning how to build complex game mechanics quickly and easily without writing any text code. No programming experience required!
    Blueprints Visual Scripting for Unreal Engine
    搜索《Blueprints Visual Scripting for Unreal Engine》
    图书

    Unreal Engine 虚拟现实开发 - 图书

    2025计算机·软件学习
    导演:王晓慧 崔磊 李志斌
    随着计算机、人工智能、互联网等技术的飞速发展,虚拟现实技术已逐步从实验室走向大众。它凭借沉浸式体验为大众带来了全新感受,更在教育、娱乐、工业设计等领域得到广泛应用。 本书共8章,先介绍虚拟现实的概念起源、发展历程、相关技术现状等,让读者全面了解虚拟现实;接着介绍虚幻引擎5的安装、创建项目、操作界面等入门知识;随后通过样板间场景创建,结合材质操作、光照设置和后期处理等案例介绍虚幻引擎5的实操技巧;最后通过项目实战,指导读者进行SteamVR开发和项目发布。 本书讲解细致,实用性强,适合虚幻引擎美术师、虚拟现实技术爱好者和从业者阅读,也适合数字媒体相关专业或计算机相关专业的师生参考学习。
    Unreal Engine 虚拟现实开发
    搜索《Unreal Engine 虚拟现实开发》
    图书

    Mastering Unreal Engine 4.X - 图书

    2016计算机·编程设计
    导演:Muhammad A.Moniem
    This book is for game developers who have a basic knowledge of Unreal Engine and C++ scripting knowledge. If you want to take the leap from a casual game developer to a full-fledged professional game developer with Unreal Engine 4, this is the book for you.
    Mastering Unreal Engine 4.X
    搜索《Mastering Unreal Engine 4.X》
    图书

    Unreal Engine 4蓝图完全学习教程 - 图书

    导演:掌田津耶乃
    Unreal Engine 4蓝图完全学习教程
    搜索《Unreal Engine 4蓝图完全学习教程》
    图书

    Unreal Engine 4.X By Example - 图书

    2016计算机·编程设计
    导演:Benjamin Carnall
    Unreal Engine 4.X by Example was written for keen developers who wish to learn how to fully utilise Unreal Engine 4 to make awesome and engrossing game titles. Whether you are brand new to game development or a seasoned expert, you will be able to make use of the engine with C++. Experience with both C++ and other game engines is preferred before embarking on the Unreal by Example journey, but with a little external research into the basics of C++ programming, this book can take a complete game development novice to an Unreal Engine Developer!
    Unreal Engine 4.X By Example
    搜索《Unreal Engine 4.X By Example》
    图书

    Unreal Engine Virtual Reality Quick Start Guide - 图书

    2019计算机·数据库
    导演:Jessica Plowman
    With the ability to put players directly in the game, virtual reality gives users the chance to experience digital worlds directly. Nevertheless, many designers are unsure where to start when working with this amazing technology.With this book, you will learn user experience design processes and create immersive gameplay experiences designed for entertainment and player comfort. Using the power of Unreal Engine 4’s Blueprint visual scripting language, you will build player interaction and locomotion systems from scratch and use these flexible systems to create a sample game, as well as develop functional 2D and 3D user interfaces for players to interact with. And also learn the best practices for creating game art for virtual reality. Finally, you will learn how to test your application with your target audience and finalize your game for distribution.By the end of this book, you will have the knowledge to be able to make the leap from traditional game development to creating immersive virtual reality experiences using Unreal Engine 4.
    Unreal Engine Virtual Reality Quick Start Guide
    搜索《Unreal Engine Virtual Reality Quick Start Guide》
    图书

    Unreal Engine Virtual Reality Quick Start Guide - 图书

    2019计算机·数据库
    导演:Jessica Plowman
    With the ability to put players directly in the game, virtual reality gives users the chance to experience digital worlds directly. Nevertheless, many designers are unsure where to start when working with this amazing technology.With this book, you will learn user experience design processes and create immersive gameplay experiences designed for entertainment and player comfort. Using the power of Unreal Engine 4’s Blueprint visual scripting language, you will build player interaction and locomotion systems from scratch and use these flexible systems to create a sample game, as well as develop functional 2D and 3D user interfaces for players to interact with. And also learn the best practices for creating game art for virtual reality. Finally, you will learn how to test your application with your target audience and finalize your game for distribution.By the end of this book, you will have the knowledge to be able to make the leap from traditional game development to creating immersive virtual reality experiences using Unreal Engine 4.
    Unreal Engine Virtual Reality Quick Start Guide
    搜索《Unreal Engine Virtual Reality Quick Start Guide》
    图书
    加载中...